Variants

Variants will keep the Civilization likeness and units roughly the same but will change the way the Civilization plays by favoring certain aspects over others (e.g. one variant might have improved cavalry but weaker navy and another variant might have improved navy but weaker cavalry). These Variants are classifiable under the same types as Civilizations do and can therefore alter the potential roles that a Civilization might play in a team based game (e.g. a Boom type Civilization might have a Support variant, creating a Boom/Support hybrid).